Designing the Amplifon. A locative sound medium to supplement DAB radio
Radio has always had communicative concern for its listeners. It is characterized by personal address, liveness and acoustic moods that reach audiences in a variety of listening situations. Radio's communicative concern should be available for all citizens, but in fact there is rather bad reception for DAB and FM in cities due to narrow streets and other physical interference, and in addition the prominent iPhone lacks both DAB- and FM-receivers. The design project reported here aims to increase sound media's communicative concern in urban settings by 1) replacing one-way FM and DAB with two-way mobile data, 2) replacing loudspeakers with headphones, and 3) replacing the temporal news agenda with one that is locative. The article reports on the theoretical basis, design methods and empirical findings of the Amplifon prototype.
Behrendt, F. (2012). The sound of locative media, in Convergence 18(3): 283-297.
Behrendt, F. (2015). Locative Media as Sonic Interaction Design: Walking Through Placed Sounds. Wi: Journal of Mobile Media. 9(2): 25 pages.
Bull, M. (2000). Sounding Out the City. Personal Stereos and the Management of Everyday Life. Oxford: Berg.
Bull, M. (2007). Sound Moves: iPod Culture and Urban Experience. London: Routledge.
Casey, Edward (1993) Getting Back into Place: Toward a Renewed Understanding of the Place-World. Bloomington: Indiana University Press.
Couldry, N. (2012). Media, Society, World: Social Theory and Digital Media Practice. Oxford: Polity.
Dewey, J. (1908/1960]. Theory of the Moral Life. New York: Holt, Rinehart and Winston.
Dewey, John. (1927/1991). The Public and its Problems. Athens: Swallow Press.
DiSalvo, C. (2009). Design and the Construction of Publics, in Design Issues 25(1): 48-63.
Fagerjord, A. (2011). Between Place and Interface: Designing Situated Sound for the iPhone. Computers and Composition 28: 255-263.
Fagerjord, A. (2015) Humanist Evaluation Methods in Locative Media Design. The Journal of Media Innovations, 2(1): 107-22.
Farman, Jason. (Ed.) (2014) The Mobile Story: Narrative Practices with Locative Technologies. London: Routledge.
Gordon, E. and A. De Souza e Silva. (2011). Net Location. Why location matters in a networked world. Oxford: Wiley-Blackwell.
du Guy, P., S. Hall, L. Janes, H. Mackay, K. Negus (1997). Doing Cultural Studies. The Story of the Sony Walkman. London: Sage.
High, S. (2013) Embodied Ways of Listening: Oral History, Genocide and the Audio Tour. Anthropologica, 55(1): 73-85.
Jauert, P. and G. F. Lowe (2005). Public Service Broadcasting for Social and Cultural Citizenship. Renewing the Enlightenment Mission. G.F. Lowe and P. Jauert (eds.) Cultural Dilemmas in Public Broadcasting Service, pp. 15-32. Gothenburg: Nordicom.
Ladly, M. (2008) Report. Designing for Mobile: A Walk in the Park. Canadian Journal of Communication, 33(3): 525-536.
Liestøl, G. (2009). Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone. International Journal of Interactive Mobile Technologies 3 (2009) Special Issue IMCL2009.
Liestøl, G. (2013). Topics of innovation. Towards a method of invention and innovation in digital media design. T. Storsul and A. Krumsvik (eds.) Media Innovations: A Multidisciplinary Study of Change, pp. 61-74. Gøteborg: Nordicom.
Liestøl, G., Rasmussen, T. & Stenarson, T. (2011) Mobile innovation: designing and evaluating situated simulations. Digital Creativity 22 (3), 174-186.
Lynch, K. (1960). The Image of the City. Cambridge, Mass.: MIT Press.
Løvlie, A. S. (2011). Textopia. Experiments with Locative Literature. Doctoral dissertation at the University of Oslo.
Milgram, S. (1976). Psychological Maps of Paris. In Environmental Psychology: People and Their Physical Settings. New York: Holt, Rinehart and Winston, pp. 104–124.
O'Neill, B., M. Ala-Fossi, P. Jauert, L. Nyre and H. Shaw. (2010). Digital Radio in Europe: Technologies, Industries and Culture. London: Intellect.
Scannell, P. (2014). Television and the Meaning of 'Live': An Enquiry into the Human Situation. London: Polity.
Simun, M. (2009). My music, my world: using the MP3 player to shape experience in London. New Media & Society 11(6): 921-941.
Steinbock, D. (2005). The Mobile Revolution. The Making of Mobile Services Worldwide. London: Kogan Page.
Stilgoe, Jack, Richard Owen & Phil Macnaghten (2013) Developing a framework for responsible innovation. Research Policy 42: 1568-1580.
Tessem, B., B. Johansen, C. Veres (2013). Mobile Location-Driven Associative Search in DBpedia with Tag Clouds. CEUR Workshop Proceedings 2013 ;Volum 1026. s. 6-10.
Urry, J. (2007). Mobilities. Oxford: Polity.
Väätäjä, H. 2014. Framing the user experience in mobile newsmaking with smartphones. Doctoral thesis. Tampere University of Technology.
Wilken, R. and G. Goggin. 2014. Locative Media. New York: Routledge.
Øie, K. V. (2012). Sensing the News: User Experiences when Reading Locative News. Future Internet 4(4). DOI: 10.3390/fi4010161.
Øie, K. V. (2015) News Narratives in Locative Journalism. Journal of Media Practice. 16 (2).
- There are currently no refbacks.